Creator of Deus Ex Randomizer and other mods: https://mods4ever.com/

https://lemmy.mods4ever.com/communities

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  • 47 Comments
Joined 1 year ago
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Cake day: May 6th, 2024

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  • So, if a lot of your viewers think your channel is good enough to donate to, ad money basically becomes an afterthought.

    I don’t think this is realistic, most people will not open their wallets, especially since they can’t just go around paying a monthly subscription to everyone they watch. Even if their Patreon earnings were higher, I doubt their YouTube earnings would be insignificant.

    Dead Meat starts at $1 per month not $5, they have 23,300 paid members. But their YouTube looks like it gets millions of views per month (you don’t only get views on new videos like you suggested, but old videos can get lots of views too as you build up a back catalog). And this is a channel that I found by doing a Google search for most successful YouTube Patreons.

    Wow their YouTube has 2.97 billion views










  • There’s been a pivot away from “classic” speedruns games over the last few years - I get that Doom or Sonic 2 or Goldeneye or other 90s games aren’t guaranteed a place every year, but it seems like the games that kicked off the speedrun scene are often overlooked these days.

    I definitely always want 80s/90s games in GDQ lol, but I’m old so what do I know, I can still enjoy newer games sometimes



  • Like the 2016 Doom onwards, the runs are technically outstanding, but there’s a lot of walking on invisible geometry with collision detection, or random tricks like railboosting in Doom that seems to break a game.

    but the glitchless/etc runs of those Doom games on high difficulty are amazing, Doom Eternal is so fast it’s basically a single-player e-sport