Here I am playing Shadow of the Tomb Raider, when it dawns on me. Lara is a sociopath. She is a killing machine who barely even speaks on it, it’s nothing to her at this point. She doesn’t care about her health, injury nor pain. She just wants artifacts and to uncover ancient mysteries. I like her character but damn she is actually low key the villain of the story when i think about it. Trinity are bad guys but Lara is the boss villain slaughtering all in her way to get to her goals. Lol anyone else notice that?
Yeah. In Tomb Raider 2013 she goes from crying about killing a deer, to wiping out hundreds of people with families, in the space of about an hour. 😬
It bothers me because TR2013 didn’t have to be like that. The dogs were challenging and scary. The puzzles were good. The bow and melee combat was tense. Hunting and exploration could’ve played a bigger part, the game so rarely took you off the rails and it was good when it did.
The game could’ve been made with killing humans being rare dramatic moments, with the guns being tools of last resort.
Yeah, it was funny how they tried to create some narrative arc about how she reacts to killing, and it just made the whole thing even weirder
That was very clearly on purpose, she starts panicking about the first guys she kills to survive (and there’s a very obvious rape vibe when she gets ganged up on), and near the end she’s screaming I’m gonna kill you all. That is the narrative arc. Welcome to trauma stories?
And I really liked that! In this story I want to add, not irl of course!
I couldn’t keep playing that game after the first few hours. It felt like some kind of Lara Croft torture simulator fetish thing and made me feel icky.