

Generic character in a robe, possibly Ghandalf: “Use the Force, Harry!”.
IT Professional, enthusiast Linux advocate, Gamer and also a passionate Photographer.


Generic character in a robe, possibly Ghandalf: “Use the Force, Harry!”.


Does it count also the Publisher budget (which usually goes to marketing, advertisement, etc.)?


I can name 2 o 3 corpos (big ones) who regularly renew their WinRAR license. And that repays it abundantly.


WinRAR sells a successful and effective product to companies. AFAIK, their main business is B2B.


Hype is fundamental in their marketing strategy. When they release a game port on PC after 1.5 years, all the hype has already died out.


Their loss. I won’t buy a PS5 or later anyway.


Watched a demo at the Milan Games Week in last November. The game is polished and has lots of curated environments. The cities design looks amazing.


To be fair, when I hear people screaming: “It’s too good to be true!”, or: “It has so much we have never seen in AAA!”, etc., on the contrary, we did. It’s taking features already defined in other games and assembled here all together.


I would also add HellDivers 2 , by Arrowhead Game Studios, although the Publisher is a Japanese corporation (Sony Interactive Entertainment) and it is not an indie game at all.
Remedy is a Finnish studio, but the Publisher for Alan Wake is Epic Games, one of the least consumer-friendly companies in the Industry.


Sure: Joplin can actually synchronize all the Notes content with any WebDAV destination. And kDrive (as my personal cloud storage) supports WebDAV. There is a help page where they explain all the steps: https://www.infomaniak.com/en/support/faq/1800/synchronize-joplin-notes-via-webdav-with-kdrive.


Several actually:
Also, general rule for the software is to look for an open source client or for an alternative with no or less trackers implemented.
Can’t recommend any specifically, but OpenCamera works alright.