Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

  • 0 Posts
  • 22 Comments
Joined 2 years ago
cake
Cake day: August 15th, 2023

help-circle

  • They only expose approximate, not precise, locations, so they shouldn’t be a risk like GPS that exposes precise locations?

    Be aware, this is VASTLY dependent on your ISP. Smaller ISP’s especially DSL based ones in rural areas are notorious for giving almost exact address when you reverse look up it.

    My old ISP used to do that. like I had to try super hard to mask my IP if I went somewhere like IRC or Chatango that disclosed the full address to people joining, because if someone wanted to they could have looked up my address down to the house just by following the remote lookup because it would show my address instead of their nearest hub.

    Thankfully now it shows me somewhere in NY which I feel a lot more comfortable with, but still don’t take for granted that it’s only an approximate.

    As for actual privacy risks? It really depends on how private you want to get. A reverse lookup will give you your provider, and sometimes as I said above more. And if you have any forwarding enabled they can also try to get through your services using any exploits or misconfigurations you may have.

    Additionally, some routers will disclose a worryingly large amount of data if misconfigured, for example ATT modem/routers will give customer information, connected devices(including names) and VOIP phone configurations if you can get the router to think you are a local device or manage to misconfigure the management port to allow external connections. This is all without the requirement of a password/no auth


  • don’t tell me that the answer is just to “not bottle things up”

    I hate to be that guy, and believe me I was in that boat once. But the solution is to not reach the point where you are exploding from the amount bottled up.

    Humans are not meant to be stoic creatures. People have feelings, that’s called being human. You need to find someone you can trust(NOT A COWORKER), and every once and awhile vent to them about things that you aren’t able to resolve with the person that’s causing the frustration. That’s your best solution.

    Reading your replies, this seems to be more a super toxic work environment issue which I think if you fix, will resolve most of your issues. Due to this, I recommend ON-TOP of the previous recommendation, also either contacting HR about it, or if you do not feel comfortable with doing that, finding another job. You should not be being bullied by anyone let alone a manager. There are so many work policies in place in most work environments protecting you against this, and not to mention most civilized countries have laws against it.

    Being said, if you feel that it is less of a you bottle things up, and more of a you aren’t thick skinned enough to be able to handle the every day work-life without having anger issues and exploding, you may also want to look into some form of Anger management or calming technique. But honestly, it sounds like it’s a combination of the first two issues and less of an anger issue.






  • The argument here is that they don’t need to open source or switch over to an FOSS license.

    They just need to not actively prohibit people from doing custom servers and they need to release their own server files wheb their support period ends.

    If that ends with violating a license agreement they have with another company that is exclusively a that company problem because as shown in the past, law supercedes agreement and contracts.

    It will basically put branding companies at a either they don’t agree to let their stuff be used in games and not get the money for it, or they decide that it really doesn’t matter all that much if a community project can use their stuff. Simple choice







  • I think you might need to reread the rest of my comment, because I think we’re on the same mentality.

    I’ve read the article, and I read the last development update, which seemed to be leading in the direction that they had fully intended on making a project.

    Their previous update is actually what made me have the mentality that I currently have, not the article you posted.

    The previous update was a progress update saying that they were beginning internal testing and they released images of what looked to be a fairly progressed game. And they had seemed super hopeful for the future. That is not an update that screams this project’s on the urge of being shut down.

    I stand firm with what I said that this game would have had potential. And while they didn’t make the greatest development decisions, I don’t believe the choice to shutter the project was their choice. That’s a lot of wasted effort for a team like that, and if they lasted this long the choice to close wasn’t theirs.

    It’s just the bean counters didn’t like how much it was costing for the game. So once again, what would have been a great addition to the gaming market was squandered due to greed.

    This is also why the indie market is starting to take off as well as it is again. Because unlike big corporations and studios, if an indie game starts to show signs of maybe not making a bunch of money, they don’t give a shit and they release the product anyway. Where if a large studio game starts to falter, the parent studio just shuts it down.


  • I think that’s the longest way I’ve ever seen of “Our parent studio decided this game isn’t financially feasible and told us to stop”.

    This project is definitely a parent studio decided that they didn’t like the game, so they decided to cancel it. Especially after Vintage Story proved that that type of game will sell, not at the metrics that a studio like Riot would want, but it would sell.

    Judging by the graphics in it that they’ve released so far, it definitely looks like they were a good portion into development as well, which is a shame.



  • oh interesting, I haven’t seen that in my searches, aside from AI I only see them clarifying the terms. Mastodon.social makes it stupidly difficult to find their terms of service, and they way they have the website makes it so the wayback machine can’t archive it, so I can’t see what the previous terms were. That’s super annoying.



  • I should clarify it depends on your definition of fan. When you’re making a derivative work, there’s two versions. There’s fan which is The person is enthusiastic about the content and then there is the intellectual property variation of it, which is someone who is doing it for non-commercial reasons under fair use(or said countries equivalent). However, once you start requiring money for said process, it removes the protections the creator has shielding it and generally changes the definition to that version.

    Additionally, I agree a donation jar would be much better, but even then it’s been shown that that doesn’t resolve all liability because fan projects have been taken down for having a donation button even though the project itself is free, heck projects have been taken down for having advertisements on the projects website despite having nothing to do with said project