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Joined 2 years ago
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Cake day: November 19th, 2023

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  • Ironically, those tools to filter out AI will also be AI. I do believe they’ll be necessary, but also what the fuck. It’s a bit like a bunch of people have decided to just piss all over the place, and rather than cleaning it up and putting an end to the rampant pissing, everybody’s just gonna end up putting on masks so they don’t have to smell it.



  • Compared to most action RPGs, they’re notoriously more methodical and slower paced. But, they’re still action RPGs. Elden Ring leans more heavily towards the action where memorization and reaction times have the most influence on success. You have to learn the patterns, but good stats and gear can make it more forgiving when you make a mistake. DS leans more towards RPG, which makes it more flexible. You can play it as a pure action game and rely on good reflexes and pattern memorization, but you can also largely brute force it with a powerful character the same as many RPGs.

    If you wanted to just mod Elden Ring into something more casual, the closest thing is the seamless co-op mod. But that would rely on having at least one friend to join you. It does drastically alter the balance, but I don’t think it would help the parts of the game that make it feel inaccessible if it’s a reaction time sort of thing that’s spoiling the game for you.

    I myself have played nothing but slower paced and turn based games for the last couple years, so I get it. But I have had the Souls craving creeping up on me again recently.


  • I find their older titles more accessible because they were a bit lower budget, more experimental, and not trying so hard to cater to players who want the hardcore experience. That means the balance is all over the place, which can make the game stupidly hard if you just dive in unprepared. But it can also make the game fairly easy if you know how to cheese the bosses, where to find the OP gear, and what spots are good to quickly level up and just overpower the game. There’s nothing wrong with reading some wiki pages or watching videos ahead of time so you can play more optimally instead of floundering around and brute forcing your way through with an underpowered character.

    Demon’s Souls can have long runs back when you die, but is extremely exploitable. DS1 can still be overleveled and you can sequence break to get OP gear, but there aren’t as many blatant boss exploits.

    If you get really into it, you can always do challenge runs with certain restrictions, weapons, or builds. You can always make it harder to get the magic back - if the difficulty is part of the magic for you. If it’s not, then using strategy to make it easier is just improving your enjoyment.




  • The mute system is a little confusing. Basically, Twitch auto scans the video for what it thinks might be copyrighted audio, then it mutes that section for you to prevent you from getting a copyright strike. This is all automatic and set to extremely paranoid because when a big wave of copyright enforcement went around a few years ago, that was equally paranoid and ridiculous. People got copyright strikes for 2 second snippets of something you could barely hear in the background. It was bad.

    But the auto mute isn’t a strike or even a warning. It’s no authority at all. It’s just a random automated guess at what companies might be looking for when doing their scans. It’s there to protect you in its weird and uncomfortable way.

    You can dispute, but that puts the responsibility for any claims on you. You’re waiving the protection. It might be fine, but if it isn’t you suffer the consequences. So generally it’s usually not worth the risk to bother. But a mute is no big deal. It doesn’t hurt you or count against you in any way.

    tl;dr: nobody is actually claiming that audio is copyrighted, except some robot scan thought it might be and better safe than sorry.




  • I often play dumb about little details I’ve noticed or remembered. I got in the habit when I was a kid and people would react weirdly like, “why do you know that?” So I’d just pretend I didn’t even when I did, and I never really stopped. I might notice what car somebody drives, for example, but if it comes up I just act like I don’t know unless they’ve specifically told me. I barely realize I’m doing it anymore.





  • Random thoughts in no particular order:

    Circle of the Moon was actually not made by IGA. It was developed simultaneously by Konami Computer Entertainment Kobe while IGA worked on Harmony of Dissonance in Tokyo. However, to me Circle ironically feels closer to an IGAvania of the two while Harmony feels like IGA was trying to make something partway between Symphony and a classicvania.

    Aria and Dawn are generally the best liked portable games, but OoE has a loyal following due to its much higher difficulty more reminiscent of the classic games.

    Harmony of Despair is surprisingly enjoyable. Even if you missed the boat, it can still be enjoyed on a PS3 emulator with all the DLC and even online multiplayer. It’s honestly a blast.

    There’s also a mobile game called Grimoire of Souls and, for the really obscure stuff, some Japan only Castlevania casino games.

    Of the PS2 games, I remember quite enjoying Lament of Innocence and keep meaning to give it another play someday. The other one I forgot completely.

    I’m looking forward to Bloodstained 2!

    Edit to add one more: there’s a Sega Saturn version of Symphony of the Night where you can play as Maria. It’s Japan only, but a translation patch can be found online.


  • It’s internalized ableism related to being told their whole lives they’re so smart and talented if only they weren’t so lazy. We’re extremely capable - sometimes. The rest of the time we struggle at the most basic of everyday tasks that normal people find trivial. Now combine that with late diagnosis. That’s a lot of years being told you should be better and wondering why you’re not. At the very least, it’s an extremely specific kind of low self esteem.

    It may not be solely caused by dopamine levels, but the experience is common among many ADHD sufferers and our brain chemistry does predispose us to responding to that in certain ways (which is why we can break out of that pattern more easily when medicated).