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Cake day: May 6th, 2024

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  • Responses ITT have focused on legal and technical roadblocks. But if you can imagine a world where cultural production is even slightly less consolidated and corporate, where we start doing more of it for ourselves and our social circles, a cultural roadblock starts to emerge. How do I copy illicitly if the output is specialized and uniquely calibrated to the personal tastes of a hyper-small audience? Another way of asking the question might be: if mass markets don’t mean much anymore and it’s easy to make and propagate things ourselves, does piracy still exist? Or do we recognize that copying is a fundamental mechanism of culture, and there’s no longer any point in encumbering it for the sake of the profit motive?

    I think the remarks of Denuvo hardly mattering for Ubisoft titles because they’re shitty games to start with, or jokes about Disney succeeding in making a film that will never get pirated (Snow White), start to get at this question