
Credit: Will McPhail

Credit: Will McPhail


I really want to play this again but I don’t think I’ll emotionally survive Midna’s lament again! The music in Twilight Princess was amazing! The Hyrule Castle theme slowly morphing into Ganondorf’s theme still gives me shivers.


Oh amazing! Still hoping for native VR support!


Amazing! Sounds like it’s in a proprietary engine this time? Sadly means we won’t be able to use uevr to get vr working (though I hope they’ll add it natively).


Except as I’ve linked in another comment to this thread this is not supported by the peak medical bodies in New Zealand who primarily work with puberty blockers. Unless you’re suggesting that the colleges are “ideologically predisposed”.


For myself? Definitely! But someone shouldn’t be prevented from playing a game because of a disability. Just like how Frostbite engine games have great accessibility options for colour blindness.


I think this discussion has more merit when framing this from an ableism viewpoint. Games having accessibility sliders to either slow down puzzles or enemies helps players who have a disability.
A game that comes to mind is Crosscode! You had options that could change the speed and damage for various things in the game. Was nice because sometimes I’d change the settings when I had been stuck and frustrated on a puzzle which made the game far more enjoyable.
Seems similar to Australia’s love for musk sticks! Thankfully I don’t think actual musk has been used for a long time!
We even have those little plastic coins in Aus! Just had to ask at the help desk at the supermarket and they’d give you one with its own little keyring adaptor too! Really useful when you needed it!