

More of a problem when adding a new desktop.
More of a problem when adding a new desktop.
A Google search preview from the official Barcelona Asus store “Asus by MacMan” has accidentally revealed what many feared: the ROG Xbox Ally X will retail for €899, while the standard model sits at €599.
Not sure how this would translate to USD 1000 to be honest. Prices in euro usually include taxes, which is what, 21% in Spain? So minus taxes the 599,-€ model would translate to about $550 (taxes not included).
This still doesn’t undercut the Steam Deck which I feel it should do considering it’s likely using the same APU and the Deck is a couple years old at this point, but it’s not as bad as the headline/article makes it sound.
openSUSE Slowroll. It’s the same with ex. Fedora though.
I don’t know, Wi-Fi frequently disconnects with the Intel AX210 in combination with my Unifi 7 Pro when using the 6 GHz band under Linux. Works perfectly fine with the AMD Wi-Fi card (RZ717 or whatever it’s called, made by MediaTek I think).
I don’t think Europe has competitive SoCs.
What’s “Apple Plan”?
There isn’t official pricing nor reliable sources out there so I’m going by rumors.
With your calculation you have to keep in mind that the Switch 2 cards have to somewhat match microSD Express speeds, so a more accurate comparison would be these, but they aren’t available in 64 GB sizes.
All I’ve heard is that they’re expensive and with the larger sizes often required for Switch 2 games it’s an even bigger problem than with Switch (1). These key cards exist for a reason. And I’d bet Nintendo takes a margin on these instead of only requiring the publisher to cover the manufacturing costs.
Cyberpunk is on a 64 GB card that holds the entire game.
My point is that Nintendo does play a big factor in the price choice.
For someone owning both devices and actually trying to decide which version to get, both are decent in portable mode with the Switch 2 taking the lead in docked mode (as the Deck doesn’t increase its power limits in docked mode whatsoever). So I’d probably get the Switch 2 version if I didn’t have a desktop PC to go with my Deck, but I do, so my “docked” experience (playing on my PC) is vastly superior anyway, with the Deck getting the portable part done.
For a technical comparison it’s kind of inaccurate I think. Yes, it’s certainly impressive that the Switch 2 can run this game in portable mode likely consuming less than 10 watts for the entire system while producing okay graphics. And it’s clear that DLSS does a lot of heavy lifting here, but:
I still think the Switch 2 is very impressive in terms of performance in portable mode, certainly more than I expected when hearing about the rumored Ampere architecture and the Samsung manufacturing process.
It also shows that something comparable to DLSS (likely FSR 4) would be hugely beneficial to PC handhelds so I hope that the Deck 2 will properly support that. Sad that AMDs Z2 series don’t, but I hope Valve is cooking another custom chip with AMD soon.
Well, at least for the physical edition, they have to account for the cost of the 64 GB game card they are using. Wasn’t that rumored to cost like $16 a piece?
Would be awesome if you’d share your solution for the next person encountering the same issue :)
What exact GPU model? Kernel version? Have you tried it with SELinux disabled temporarily?
Thanks for your input. I’m probably just gonna give it a try, digging a bit deeper I found a couple reviews saying durability is pretty bad and others saying it’s pretty great.
Any experience on long-term durability? I’ve read quite a few negative comments online about their durability.
Their (not my!) reasoning is that the “Core Technology Fee” covers their costs for developing APIs and software like Xcode that developers rely on to build apps for the iPhone (and other Apple platforms).
Basically “without our stuff, you wouldn’t have a platform”. Except they completely ignore that without their stuff, the iPhone would not be able to exist, so it’s obviously bs.
Valve isn’t publicly traded, and while that doesn’t make them 100 % trustworthy, I’d certainly give them the benefit of the doubt over Microsoft. They make a shit ton of money, but they aren’t obligated to squeeze every last penny out of their customers.
Sure, it would be nice to have 1-click installers for other launchers within Steam and then automatically list games of other launchers in the Steam library, but I don’t even think Valve is the primary blocker here.
Steam had the ability to add external shortcuts as long as I can remember, tools like Steam ROM Manager make use of that already.
Tim Sweeney for example always likes to cry to the press how bad monopolies are with Steam and their 30 % cut and whatnot, he doesn’t seem to grasp that part of the reason almost nobody uses Epic Games Launcher is that it quite frankly sucks. Where is your multi-platform launcher? Ah, need Heroic to do the heavy lifting for you. They could offer an official Flatpak on the Steam Deck, easily installed from the Discover store, that uses Proton for games compatibility, is usable with a controller and adds itself to Steam (and when installing games, adds them to Steam as well).
I’m not that bothered by Valve having that kind of “grip on the market” because in my opinion they are also by far the best so I’d rather they own the biggest piece of the cake than anyone else.
Realized today that borgbackup failed for almost 2 months straight on one of my servers (was a simple case of a lock being stuck). Finally setup push notifications via Pushover to notify on success/fail.