• 36 Posts
  • 106 Comments
Joined 3 years ago
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Cake day: June 30th, 2023

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  • Oh absolutely. The plan for this campaign is that for each level, they have to play that many hours of main quest content. The first hour is to get them hooked. The dungeon is 5 rooms, 2 encounters, 1 short rest. It’s located in the First World, but they don’t know that yet.

    The First World is getting customized to have a currency called Elerium issued by the Eldest. It can’t leave the First World except by special magical means and is worthless in Golarion (to avoid the electrum problem). CP, SP, GP, and PP are worthless in the First World, except among few traders in cities near magical entrances. Everything that costs less than 1GP in Golarion costs 1EP in the First World and naturally things can cost more than 1 EP, but it’s not a universal currency and so can only partially solve equipment problems.

    Once the players escape the 1st level dungeon, they’re going to exit into a pantomime of Redwall Abbey with a ratfolk Champion to represent Matthias!















  • Glad you brought up radical action. DAMN was erecting hard barricades to completely block ICE from entering or leaving areas, i.e. the day Alex Pretti was murdered people moved a dumpster into the street to prevent ICE from leaving, and set it on fire to prevent it from being moved.

    We were also forming soft barricades with our bodies and homemade shields. We also disrupted the flow of capital towards corporations coordinating with ICE by picketing their distribution centers and turning away truckers.

    I’d argue that these efforts are more important and more impactful than uncoordinated vandalism.

    Other people and groups participated in wakeups, where people violate noise ordinances late at night near the hotels ICE is staying. This did involve the exact type of vandalism you’re talking about.