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Joined 8 months ago
Cake day: November 21st, 2024
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unbanshee@lemmy.dbzer0.comto Buy European@feddit.uk•Game Preservation Crisis: The Stop Killing Games Movement ExplainedEnglish1·16 days agoThe challenge is convincing c-suite to greenlight the work.
I switched a few months ago, and I’ve honestly been so impressed with how far Blender has come since the last time I tried it (more than 10 years ago, probably).
I don’t work in creative industry anymore and I haven’t had a ton of time to noodle around and actually try out the tools I’ve seen demo’d, but it was mindblowing discovering how many different software suites I had used to do stuff that Blender has been incorporating into their one package.
Maya? Obviously does most of that. ZBrush? Yep, pretty comparable. Marvelous Designer? Holy shit, yep. ToonBoom? Also that.
By far the worst part has just been trying to retrain hotkey muscle memory and learn minor (but fundamental) differences, and that’s not as small a thing as a lot of people make it out to be - it does add a lot of cognitive noise and you really can’t just hop in and flow right from the get go (depending on what you’re doing).
Absolutely worth it to get away from Adobe though, and not having to bounce between programs while working on a model is very, very pleasant.