- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
True, but not for the people playing the games.
In the sense that gambling addictions and dopamine rushes are fun, then sure.
Not to mention ripping Pokemon boosters, Sonny Angels, and Labubus.
How so, you ask? Well, according to Ubisoft, they allow for a more unique experience by letting players personalize their characters or speed up progression.
Yeah, just unlocking more personalization options through progression and challenges is such a dull concept. Or simply adding cheats as a way to speed up progession just like it used to be, is such an outdated concept…
Fuck Ubisoft, I’m so glad I stopped paying for their games.
I read it as kneecapping your own game to incentivise people buying mods to disable said handicaps
Ubisoft can pay me $1000 a month to play their games. Customers as a Service actual makes your business more fun.
So do monthly subscriptions and unfinished releases!
People can’t get enough of them, every company is forced to make shitty subscription ai smart service these days.
If microtransactions are part of gameplay, they always lead to grind design that pushes to purchase to avoid the grind. If gameplay is fun without grind, why would anyone buy microtransactions.
Cosmetics can be done well with transactions, but those are near non-existent today. There was few in the beginning, but probably they don’t sell enough for corporate overlords.
… for them.
they make the games more fun for them.
The fly actually make the soup better. But if you don’t like the fly, just eat around it.
Of course they do.
Goodbye, ubisoft. I’ve long parted ways with you, you just didn’t notice it yet.
Still sore about the upper management sex predator ring Ubi did nothing about. Won’t buy Ubi ever again. Don’t play the Ubi games I own.
They trashed the series (plural) I liked anyway.
Nothing more fun than paying for a game piece meal and without end.
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