• bitwolf@sh.itjust.works
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    1 month ago

    I think they’re using the SHaRC implementation in RXGI for when you disable raytracing.

    They’re forthcoming about using rxgi. That said it does work very well even on non-raytracing capable hardware.

    • AdrianTheFrog@lemmy.world
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      1 month ago

      It says on that page that SHaRC requires raytracing capable hardware. I guess they could be modifying it to use their own software raytracing implementation. In any case it’s the exact same math for either hardware or software raytracing, hardware is just a bit faster. Unless you do what lumen did and use a voxel scene for software raytracing.