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Cake day: June 18th, 2023

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  • kautau@lemmy.worldtomemes@lemmy.worldDisnAI
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    15 days ago

    Yeah the idea that Disney wasn’t already building their own AI shit to just pump out trash content, especially to improve costs on voice acting and render farms is pretty wild. What’s happened at this point is

    1. They’re worried about the bubble collapse, when a ceiling is reached that there’s no way this is more profitable
    2. They don’t have the time/money to fund bigger and and bigger server farms in an increasingly competitive space and it’s cheaper to just align with OpenAI for now.
    3. They’re hoping when number 1 happens they just scoop up number 2. People will stop using AI for their daily life stuff. People won’t stop taking their kids to see the lion king 9 or whatever




  • Or even just a new DM in general. The whole thing is a group activity for mutual enjoyment. I ran a cyberpunk red campaign as the GM with 6 players for like a year, and it was my first time DM/GMing in general, and it was also a brand new system at the time. Everyone was very forgiving, lax and then serious in the story when it mattered. I certainly would have quit if people were assholes because my math wasn’t there or I had to flip pages to figure out like fire damage calculations without having them bookmarked or whatever





  • Yeah the Human Interface Guidelines were the precursor to design systems, and for a little while, design/ux really was front and center and that influence and patterns that worked spread through software projects and products. Nowadays sadly UX always takes a back seat to capitalizing on attention, and capitalism in general.

    Edit: It’s important to remember that Apple was writing 350 page interface books in 1992. They pioneered “look and feel.”

    https://dl.acm.org/doi/book/10.5555/573097

    Nowadays those questions are like

    “Did the user make a purchase? How many ads did they see in 15 seconds? Are they still scrolling? How much data have you collected?”