• addie@feddit.uk
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        11 days ago

        They might be former users of FARK, where submitting stories didn’t allow duplicate links? And so you would see the top article in the aggregator frequently being blog links and some right weird ‘news’ websites.

        Lemmy has the opposite problem, where the same link can be posted again and again even on the same instance, of course.

    • Link@rentadrunk.org
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      11 days ago

      certutil is built into windows and can be used in cmd.

      I do agree there is no built in GUI method though.

    • Lorem Ipsum dolor sit amet@lemmy.world
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      11 days ago

      Probably not, they don’t provide copyrighted files and Nintendo reeeeeaaaally doesn’t want to create precedent that decomp is fair use (which it probably is) which could make emulators 100% legal.

        • trevor (he/they)@lemmy.blahaj.zone
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          11 days ago

          If you are in the US, ROMs aren’t illegal either. You’re just required to rip them from a cartridge/disc you acquired legally (including second-hand purchases) and you can’t distribute it to others. It’s the latter part that makes it illegal (but not at all immoral). If you wanna do that last part, god bless. Fuck these companies.

      • Blue_Morpho@lemmy.world
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        11 days ago

        There’s no precedent. Nintendo sues, the developer doesn’t have money for lawyers to defend themselves so they remove it.

        That’s how it’s been going for a long time.

        • Altima NEO@lemmy.zip
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          11 days ago

          Problem here is Nintendo doesnt have much to sue them on. They were even pretty careful about how they named the project. Naming it Spaghetti Kart and making no references to Nintendo or even Mario Kart.

          • SkunkWorkz@lemmy.world
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            11 days ago

            They can sue if they can prove that the code wasn’t reversed engineered in a clean room. Meaning nobody who wrote code looked at the original code. One person or group examines the software and writes the specifications and another group implements the specification without the teams interacting with each other. And usually a lawyer has to be involved and review the specification. The separation of teams is called the “Chinese Wall”

            And depending on interpretation of the law if the people writing code used a decompiler that can be seen as breaching the “Chinese Wall” since the implementation is then not based solely on the specification but based on the original code.

      • blackjam_alex@lemmy.world
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        11 days ago

        Decomps are legal because they’re clean room reimplementations of the original code rather than exact copies.

        It’s the same approach IBM PC compatible manufacturers used back in the day to create their own BIOSes.

  • Sixty@sh.itjust.works
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    11 days ago

    I played this for 6 hours straight. Lovely port so far but there are some minor bugs. Namely in the point scoring results screen with flickering text sometimes probably z fighting. I also had the mini map get bugged position and overlap the lap times upper right a couple times.

    Other thing I noticed was timing differences at higher frame rates like the steam train crossing the desert road.

    OpenGL is very slow considering what it has to render. Used Vulkan but I tested OpenGL briefly and it chugged at 2160p with 120hz and frame interpolation on. AA was off.

    • yeehaw@lemmy.ca
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      11 days ago

      Well I think for one, you need to supply your own rom so it doesn’t contain any Nintendo stuff?

      • hddsx@lemmy.ca
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        11 days ago

        Does this differ from emulators with which you have to supply a rom? I thought they sued for that too

        • yeehaw@lemmy.ca
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          9 days ago

          Yeah you aren’t wrong, this happened with a switch emulator. I don’t think it had legal footing but it’s enough to scare people off so they don’t need to deal with a law suit

  • astro_plane@lemm.ee
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    11 days ago

    I played it on my modded Switch, had to overclock it just to keep a stable 30fps. I hope we get a vulkan renderer in the future.

  • stoy@lemmy.zip
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    11 days ago

    Impressive to see that the software can distinguish between a legal and an illegal ROM file

    • Psythik@lemmy.world
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      11 days ago

      lol sarcasm aside, it actually can’t. This port is being developed by HarbourMasters, the same people behind Ship of Harkinian and 2 Ship 2 Harkinian (PC ports of OoT and Majora’s Mask, for the unaware.)

      • stoy@lemmy.zip
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        11 days ago

        Yeah, I just found the article really annoying at constantly talking about legal roms…

  • Victor@lemmy.world
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    11 days ago

    Man, MK64 already had a pretty high FOV as it was, and now with ultra wide support lol

    • Psythik@lemmy.world
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      11 days ago

      As someone who uses a 65" LG OLED as my primary monitor and sits 5ft away, the FoV can never be high enough in nearly every game.

      • Victor@lemmy.world
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        11 days ago

        You’d think it would be the opposite? High FOV when you are far away doesn’t match the expected projection of the things you see on screen. 5 ft is pretty normal I would say, I sit that far from my LG 65" OLED, too. I turn down my FOV in Rocket League so it doesn’t mess with my perception, even though you’d think a high FOV in that game would benefit you as you can avoid demolitions easier. (I do keep the FOV at max in Rocket League when in front of my PC though, because I’m so close to my monitor, probably 2 ft or so.)

        • Psythik@lemmy.world
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          10 days ago

          5ft is close for a 65" screen. Most people sit about 8-10ft away from a screen that size. And to be clear, I’m referring to distance from my eyeballs. The foot of the recliner is about 2ft away.

          • Victor@lemmy.world
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            10 days ago

            It’s not that close. You were right about one thing, the front end of my couch is probably 5–6 ft away from the TV. But I crouched down at exactly 5 ft and the TV still has a smaller apparent size than my 27" LG OLED PC monitor when I sit by the computer for gaming. I would turn down the FOV if I were you, to match the expected projection, but that’s just me. You can of course do what you feel is comfortable. But the distance argument doesn’t hold up is all I’m saying. 😁👍

      • zalgotext@sh.itjust.works
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        11 days ago

        In a nutshell, interpolated frames are basically just extra generated frames that go between the frames outputted by the video game itself. They’re used to combat things like motion blur, and to make animations look smoother.